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In this talk, we’re going to imagine how software should work if it was designed today, without the limits of the past. Picture this: You're filling out a form while also talking to the software, asking it to pull up a transcript or fetch customer details, all without stopping what you are doing. No more switching between tabs, clicking through endless menus, or breaking your focus. Today’s software still follows old rules, built for a time when interfaces were static and one-track. But the tech landscape have changed and limits faded.
In a multimodal world, software wouldn’t just wait for inputs ”it can listen, grasp, and assist in real time. You could talk to it naturally, mix voice, text, and touch as needed, and let it handle routine tasks while you are on something else. Instead of forcing us to work around its limits, software should work the way we think fast, flexible, and seamless. This is not just a small improvement. It’s a shift in how we experience technology, and in this talk, we’re going to explore what that means for softwares.
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